Intel Vs AMD

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  • carey8
    carey8 Posts: 222
    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by HappyZZZCamper</i>

    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by carey8</i>
    Theres a new Mac out, that has 8 effective cores,well i think they were effective or, they were full proper cores.

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    The Mac you are talking about is a bit different, as it's intended market is the cad/cam market, or possibly the server market where software has been written to take advantage of as many cores as possible for some time.

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    Ah i see, just flicked through a mag at the airport a couple of weeks ago, and saw a new mac had 8 cores.

    <h6>EatMe</h6>
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  • Big Red S
    Big Red S Posts: 26,890
    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by jamiejim</i>

    Does the PS3 make use of its 8 cores?
    <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

    Depends what you mean by 'the PS3'.

    AFAIK, the default OS has been designed to.
    I suspect that YDL is, as yet, just a normal Power kernel modified to compile on Cell (which is based on Power), rather than having been rewritten for the potentially gazillion cores. I'd presume that's in the pipeline, though.

    I very much doubt any of the early games will, either. There's just no need for that kind of processing, especially when there's a separate GPU (which I _think_ the PS3 has).

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  • Big Red S
    Big Red S Posts: 26,890
    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by HappyZZZCamper</i>

    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by carey8</i>
    Theres a new Mac out, that has 8 effective cores,well i think they were effective or, they were full proper cores.
    <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
    The Mac you are talking about is a bit different, as it's intended market is the cad/cam market, or possibly the server market where software has been written to take advantage of as many cores as possible for some time.
    <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

    It's two quad core chips; one in each socket on the mac's motherboard.
    Nothing fantastically innovative.

    I'm not sure it's aimed at anyone in particular. The only times Apple seem to target any particular market is during an ad campaign, where they just target Windows users. Like now. And windows users are generally attracted by multiple cores, high clock speeds, high-bit processors, flashy lights, intel stickers etc.

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  • carey8
    carey8 Posts: 222
    What would the GPU be in comparison to a computer card?
    What card would it be equal to?

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  • Matt
    Matt Posts: 5,288
    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by carey8</i>

    What would the GPU be in comparison to a computer card?
    What card would it be equal to?

    <h6>EatMe</h6>
    <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

    Which GPU?

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  • RobA
    RobA Posts: 151
    I think he means the PS3.

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  • Matt
    Matt Posts: 5,288
    Oh right, I seem to think I read somewhere it was equivalent to a Nvidia 7800. That could be the 360 though. All I remember is is that the 360 has a superior graphics card.

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  • Big Red S
    Big Red S Posts: 26,890
    Part of the idea of the cell is that there's no need for separate chips, though. _All_ the counting's supposed to be done by the CPU(s).

    But they've put one in anyway, because it's so unlikely that anyone's going to bother writing code properly for it for a while.

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  • carey8
    carey8 Posts: 222
    Only the 7800, Thats a bit crap isn't it? With DX10 arond the corner for PC's. Gaming on Desktops should be FAR superiour to consoles then.

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  • jamiejim
    jamiejim Posts: 244
    But the graphics of a console is equal or better than a very high end computer.
    MBUK
  • From what I've been told, the PS3 lacks slightly graphics wise. But physics will be second to none.

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  • carey8
    carey8 Posts: 222
    Why would it be better though?

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  • roryf
    roryf Posts: 1,335
    Gaming isn't all about graphics you know.
  • carey8
    carey8 Posts: 222
    I know, but why would the graphics be better on a console, with a lesser graphics card. Then with a Top end Gaming Computer?

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  • Big Red S
    Big Red S Posts: 26,890
    It depends on the specialities of the different architectures, and how well the games are written for them.

    The PS3 has what is almost certainly a more powerful CPU than you're likely to find on any desktop soon. And it's going to have (hopefully) games written to take advantage of that. If the CPU is responsible for the physics, then it's going to be stupid fast at calculating stuff, leaving the already-fairly-quick GPU only the colouring in to do.

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  • carey8
    carey8 Posts: 222
    Ah i see.
    Thats why. Whats so good about the CPU? Is it Sony Made?


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  • jamiejim
    jamiejim Posts: 244
    From Wiki-

    The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("STI"), is an implementation to dynamically assign physical processor cores to do different types of work independently. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs). A seventh runs in a special mode and is dedicated to aspects of the OS and security, and an eighth is disabled to improve production yields. The PPE, SPEs and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512-KB level 2 cache and one VMX vector unit. Each SPE is a RISC processor with 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256 KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2 TFLOPS.[94] PlayStation 3's Cell CPU achieves 204 GFLOPS single precision float and 15 GFLOPS double precision. The PS3 has 256 MB of Rambus XDR DRAM, clocked at CPU die speed.

    The Cell microprocessor allows programmers to assign SPEs different work by running individual programs on them. Programmers may also arrange data flow in different ways. As an example for parallel processing performance gains, one core could work on decoding and multiplexing audio, another core may perform computations on realistic projectiles ballistics, while another might govern the activities of the main character. The programmer still has three more cores not yet assigned but the only remaining tasks are to collect the work performed and display the results on the screen. Since the program code on each SPE core is executed from its local store memory, much more Element Interconnect Bus bandwidth is available to transfers of work data. An obvious downside to this is that there is a 256-KB size restriction on SPE programs, which may present a challenge for certain programming tasks.



    Dont understand a lot of that, but it looks good anyway
    MBUK
  • Big Red S
    Big Red S Posts: 26,890
    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by carey8</i>

    Ah i see.
    Thats why. Whats so good about the CPU? Is it Sony Made?
    <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

    I'm sure you were involved in the earlier discussions on it?

    Think Cray in a microchip. It's a similar idea. 1 big power chip, 8 littler ones.

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  • ^^^^

    Funny you should say that. The original cell chip (the one not cut down for the PS3 to make it cheaper) has similar processing power to the supercomputers of 10 years ago.

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  • jamiejim
    jamiejim Posts: 244
    shows how fast technology changes
    MBUK
  • carey8
    carey8 Posts: 222
    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Big Red S</i>

    <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by carey8</i>

    Ah i see.
    Thats why. Whats so good about the CPU? Is it Sony Made?
    <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

    I'm sure you were involved in the earlier discussions on it?

    Think Cray in a microchip. It's a similar idea. 1 big power chip, 8 littler ones.

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    Nah i wasn't. But i understand now.
    Quite clever really.

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