Glentress dumbdown?
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Not sure if this is the answer to your comment about the jump, but I was down there with one of my kids during the summer - the trail was closed at this point and we had to walk past because there was a guy lying below the jump with some pretty bad facial injuries. Looked like he had done a face plant off the jump. Heard the following week he had broken both cheek bones, nose, jaw and lost a pile of teeth, as well as needing a lot of stitches. Noticed a sign appeared warning about this jump soon after, then it all got re-surfaced - I didn't think it had gone though? Really not a nice thing to happen, BUT you can't get rid of features every time there is an accident: people do have choices!You don't need eyes to see, you need vision0
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It was still there during the first week of september - although it was a bit mis-shapen after the insane rain they'd had just before.0
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They've resurfaced the whole of the section before the red/black splits from the blue.
I've heard of a few people having bad crashes over that first jump which always surprised me as I didn't think it was harder than any of the others on the blue.
Shame it's gone but the rest of that section has been improved - the first table top is much better now for example.
All they need to do now is resurface Spooky Woods and I'll be happy.0 -
It was out of grade... Not so much for the jump itself but for the consequences if you screwed up- and I don't mean jumping badly, just carrying too much speed onto the kick could send you a long way down the trail. As you say "Big air potential", but it's on the blue, so. I like what they've put in its place personally, it's much more appropriate for the trail though it's a shame they didn't do the "2 options" approach that the rest of good game has, which is brilliant (big jump on the upslope, small jump on the downs, rather than an empty chicken run)
As for the wallride, Andy at glentress says this (I think it's OK to repost this as it was from a public mailing list):
"I believe plans detailing modifications required to the wallride have been made and a planning document is being prepared which will then have to be approved before any work can commence. I don't have any more details unfortunately as i'm not personally involved in this.
So, it will be reopened but before then it needs planning doc approval, then construction of modifications then sign off. Don't have a reopening date yet."
Magpie9, last time they resurfaced Spooky Woods it met with the biggest howls of derision and "SANITATION" you could imagine Though it could definately do with some work on some of the berms (some are pretty misshapen now), and some braking bump/pothole fixes, but by and large i think it's worn in nicely. I'd sooner see Pennel's Vennel get some love.
A lot of this stuff is volunteer work though, so, you know what to do 9am this saturday at the Ranger Centre :?:Uncompromising extremist0 -
Yes it was the braking bumps I was meaning as they have been getting quite bad over the summer. And I agree about Pennel's Vennel - I usually just take the unmarked option which comes off at the second berm to avoid the chewed up bit. Nice drop at the end too
I'd actually be really interested in helping out with the trails. Can't do this saturday but is it a weekly thing?0 -
Fortnightly at the moment... There's stuff here:
http://www.glentresstrailfairies.org/
Though it's a bit out of date I think.
I don't like that race line out of Pennel's Vennel, for some reason i can never follow where the trail goes once you get near the exit, and I get lostUncompromising extremist0